Monday 23 November 2015

3D Project II

Our second 3D project was a little more difficult as we modelled the head, hands and feet ourselves and attached them to a premade body. We went through many steps to make the body work with the additional parts and then begun animating.

We first modelled a head out of clay as a reference, and then built the head in 3DS Max to then use as our characters head.

I was pushed for time during this project in my personal life and it impacted on this final project quite heavily. I was eventually able to complete the project and add sound.
The purpose of this project was to put the character in an awkward situation and have a surprise happen to him afterwards. This is what I ended up with.





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